The Use Of Guessing Game To Improve Students’ Speaking Skill Grade VIII At SMP NEGERI 12 Pematang Siantar

Penulis

  • Ruth Angelita Nainggolan Fakultas Keguruan dan Ilmu Pendidikan Universitas Simalungun Penulis
  • Benarita Purba Fakultas Keguruan dan Ilmu Pendidikan Universitas Simalungun Penulis
  • Tiodora Fermiska Silalahi Fakultas Keguruan dan Ilmu Pendidikan Universitas Simalungun Penulis

DOI:

https://doi.org/10.36985/f14gkb11

Kata Kunci:

Guessing game, Speaking, Descriptive text

Abstrak

The use of guessing game to improve students’ speaking skill grade VIII at SMP Negeri 12 Pematangsiantar, Academic Year 2023/2024. Final Project. English Education Study Program. Faculty of Teacher Training and Education. Universitas Simalungun. A guessing game is a learning technique where a person or participants know something and then compete individually or in teams to identify or discover. The main problem in this study is whether there is an effect of using guessing games to improve speaking skills in learning on the learning outcomes of 8th grade students at SMP Negeri 12 Pematangsiantar.This research method uses the quasi experimental method with the type of two groups of pre-test and post-test. Design is a research method that uses two classes, namely the experimental class and the control class, which serves to determine the increase in student learning outcomes. Where the experimental class is given treatment with the guessing game learning model while the control class is given conventional learning treatment. The population of this study were all 8th grade students of SMP Negeri 12 Pematangsiantar. The sample in this study amounted to 62 people, where the control class (VIII-4) amounted to 31 people, and the experimental class (VIII-4) amounted to 31 people. The study was conducted for 6 meetings in each class group.Based on the results of the analysis data obtained, it can be said that tcount = 6.651> ttable = 1,697 at the significance level

Unduhan

Data unduhan tidak tersedia.

Diterbitkan

2024-10-30

Cara Mengutip

The Use Of Guessing Game To Improve Students’ Speaking Skill Grade VIII At SMP NEGERI 12 Pematang Siantar . (2024). Bilingual : Jurnal Pendidikan Bahasa Inggris, 6(2), 120 – 129. https://doi.org/10.36985/f14gkb11

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